| 2004 PHOENIX ASA J.O. RULES | | | | | | | | |
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| THESE RULES ARE INTENDED FOR USE IN ALL 2004 ASA SANCTIONED EVENTS WITH THE EXCEPTION OF THOSE EVENTS | |
| DESIGNATED AS CHAMPIONSHIP PLAY. ALL ASA JO RULES APPLY WITH THESE EXCEPTIONS AND ADDITIONS. | | |
| 1. TIME LIMITS: | | | | | | | | | |
| A. 3 Game guarantee | | | | | | | | | |
| · Pool & Elimination Play: No new inning can begin after 1 hour & 30 minutes. | | | | | |
| · Championship Games: No new inning can begin after 1 hour & 45 minutes. | | | | | |
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| B. 4 Game Guarantee | | | | | | | | | |
| · Pool Play: No new inning can begin after 1 hour & 20 minutes. | | | | | | |
| · Elimination Play: No new inning can begin after 1 hour & 30 minutes. | | | | | |
| · Championship Games: No new inning can begin after 1 hour & 45 minutes. | | | | | |
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| 2. FORFEIT TIME: Game time is forfeit time. | | | | | | | |
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| 3. RUN RULES: | | | | | | | | | |
| 12 runs after 3 innings | | | | | | | | |
| 10 runs after 4 innings | | | | | | | | |
| 8 runs after 5 innings | | | | | | | | |
| 15 runs after any complete inning | | | | | | | |
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| 10 and Under ONLY: 6 RUNS PER INNING. The side is retired when six runs have scored or three outs have been made. | |
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| EXCEPTION: All runs score that are the result of continuous action in which the 6th run scores. | | | |
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| 4. TIES IN POOL PLAY: If the game is tied when time has expired and the inning is completed, the game will remain a tie score. | |
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| Exceptions: | | | | | | | | | | |
| · In pools with only two teams, the game in the pool must have a winner. If any pool game is tied at the end of | |
| 7 Innings, and time has not expired, the international Tie Breaker process will be used in the 8th | | |
| inning and every inning thereafter until a winner is decided or time expires. If the game is | | | | |
| still tied when time expires and the inning in progress is completed, the game will reamin a tie score | | | |
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| TIES IN BRACKET PLAY: If the score is tied at the end of 7 innings or when time expires (whichever comes first) the International Tie Breaker |
| | will be used in the next inning and every inning thereafter until a winner is decided. | | |
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| 5. UNIFORMS: | | | | | | | | | |
| A. Teams must be in like uniforms. Uniforms must have numbers. | | | | | | |
| B. Player uniforms may not be tied across the back. The whole uniform number must remain completely visible. Shoulder ties are allowed. |
| C. The coaching staff is to be neatly attired and/or dressed in a team uniform in accordance with the color code of the team. | |
| A professional appearance will be maintained in accordance to ASA Rule 4, Section 8. | | | |
| D. Per ASA Rule 4, Section 8, no communication equipment is allowed between the dugout and coaches, players or spectators. | |
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| 6. LINEUPS: The team lineup will be given to the plate umpire and the opposing team. | | | | |
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| 7. BALL ROTATION: Ball rotation will be enforced. | | | | | | |
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| 8. COACHES ON THE FIELD: No defensive coach is allowed on the field on defense at anytime. Buckets/stools are not allowed on the field. |
| All gates must be closed during the game. | | | | | | | |
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| 9. TEAM HUDDLES: In the interest of speeding up the game, teams may not huddle prior to taking defense, after the pitcher’s warm-ups |
| or after making an out. | | | | | | | | | |
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| 10. SCORECARDS: The plate umpire will take two identical scorecards to each game with all information except home team and final score. |
| When home team is decided, the umpire will mark it on each scorecard and give a card to each team with instructions that they | |
| are to turn in the card wit the final score to the tournament staff. The umpire will verbally report the final score to the tournament staff. |
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| 11. GENERAL INFORMATION: | | | | | | | | |
| A. Game time starts at the end of the pre-game meeting with the coaches. | | | | | |
| B. Games will start at the scheduled time or 10 minutes after the end of the previous game, whichever is later. | | |
| C. Any player warming up a pitcher anywhere must wear a helmet, mask & throat protector. Definition of warming up: | |
| One player throwing underhand to another player whether catching in a crouch or standing up. | | |
| D. All batters must have chinstraps on their batting helmets and the straps are to be worn properly, snug under the chin. | |
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| 12. MANAGER/COACH/PLAYER CONDUCT: | | | | | | | |
| A. All managers, coaches, players and team fans or spectators are expected, at all times to display good sportsmanship. | |
| Note: The team’s fans and spectators will be considered the responsibility of that team’s coach/manager. | |
| B. Players, coaches and managers, team members, team fans or spectators will not make disparaging remarks or insulting remarks | |
| to or about opposing players, coaches, officials or spectators. Nor will they commit any other acts that could be | |
| considered unsportsmanlike conduct. | | | | | | | |
| C. The penalty for violations may result in a warning being issued or ejection from the game. | | | | |
| D. When the umpire, usually for an unsportsmanlike act or conduct, ejects a Manager, Coach or Player from the game | | |
| they will require the Manager or Coach to leave the grounds for the remainder of the game (out of sight and sound). | |
| The offending Manager or Coach may not remain on the bench in the dugout. An ejected JO player will be restricted to the |
| dugout and not be required to leave the grounds. | | | | | | |
| E. Any manager, Coach or player ejected from a game will not be allowed to manage, coach or play in the team’s next scheduled game. |
| 1. A second offense in the same tournament, the offender must sit out the remainder of the tournament and the next tournament. | |
| 2. The third offense within a season; possible suspension after an assembled hearing. | | | | |
| F. Umpires are required to report all ejections to the Tournament or league staff. The umpires must fill out | | |
| the Ejection Report form and submit it to the Phoenix UIC within 24 hours of the ejection. | | | |
| G. The tournament or league staff will insure that the manager, coach or player sits out the next scheduled game | | |
| or the remainder of the tournament or event and disallow the ejected person to participate in any way. | | |
| 1. The ejected manager or coach is not allowed on the playing field or in the team dugout (out of sight and sound). | | |
| 2. Ejected players are restricted to the dugout. | | | | | | |
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